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playerprefab not saving score

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so i have a script that has veriable called intel and i want it to save but its not saving any ideas im using the PlayerPrefs.Save(); in the update and in the late update but when i force stop it in the anrdoid and run it again the verables arnt there anymore //this is the veriable i want to save static var intel:float=1; static var brains:float=0; ////////////////skill timers//////////////////////////////// var skillPlusSpeedTimer : float = 0.0; var skillFreezeHumanTimer : float = 0.0; var skillInfectHumansTimer : float = 0.0; static var skillInfectHumansToggle : boolean = false; ////////////////////////////////////////////////////////////////////////////////////// function Awake(){ //brains=brainsstat; PlayerPrefs.GetFloat("brains", brains); PlayerPrefs.GetFloat("intel", intel); } function Update () { decreasehealth(); //PlayerPrefs.SetFloat("brains", brains); //PlayerPrefs.SetFloat("intel", intel); ////////////////// adding time to skill timers/////////////// // add time to counter // use myCounter++; (same as myCounter+=1;) to count the frames - or skillPlusSpeedTimer += Time.deltaTime; // skillFreezeHumanTimer += Time.deltaTime; // skillInfectHumansTimer += Time.deltaTime; // PlayerPrefs.Save(); } private var skillsFirstButton :boolean = true; private var skillsFirstButton2 :boolean = true;}

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